VelocityPanel.h
#pragma once
namespace Core
{
ref class Motion;
/// <summary>
/// 速度パネル
/// </summary>
public ref class VelocityPanel : public WeifenLuo::WinFormsUI::Docking::DockContent
{
// Construction --------------------------------------------------------
public:
VelocityPanel( Motion^ motion );
protected:
~VelocityPanel();
// Operation -----------------------------------------------------------
public:
void SetTarget( int linkIndex, Motion^ motion );
private:
void InitializeComponent(void);
// Event Handler -------------------------------------------------------
private:
void MotionChanged( System::Object^ sender, System::EventArgs^ e );
// Attribute ===========================================================
private:
int m_linkIndex; ///< リンクの番号
//
// 以降は デザイナによって自動生成されたコード
//
private: ZedGraph::ZedGraphControl^ m_zedGraph;
private: System::ComponentModel::IContainer^ components;
};
}