AnalysisDialog.h
#pragma once
namespace Core
{
ref class Model;
ref class Motion;
ref class ListViewItemComparer;
/// <summary>
/// 分析ダイアログ
/// </summary>
public ref class AnalysisDialog : public System::Windows::Forms::Form
{
// Construction --------------------------------------------------------
public:
AnalysisDialog(void);
protected:
~AnalysisDialog();
// Operation -----------------------------------------------------------
public:
void Show( Motion^ motion, Model^ model );
private:
void InitializeComponent(void);
array< Robotics::AngleRange >^ GetOperationalAngle( Motion^ motion, int linkSum );
array< double >^ GetMaximumAngularVelocity( Motion^ motion, int linkSum );
array< double >^ GetMaximumTorque( Motion^ motion, Model^ model );
// Event Handler -------------------------------------------------------
private:
System::Void ListViewColumnClick(System::Object^ sender, System::Windows::Forms::ColumnClickEventArgs^ e);
// Attribute ===========================================================
private:
ListViewItemComparer^ m_listViewItemComparer; ///< リストビュー アイテムの比較
//
// 以降は デザイナによって自動生成されたコード
//
private: System::Windows::Forms::ListView^ m_listView;
private: System::Windows::Forms::ColumnHeader^ m_nameHeader;
private: System::Windows::Forms::ColumnHeader^ m_maximumTorqueHeader;
private: System::Windows::Forms::ColumnHeader^ m_operationalAngleHeader;
private: System::Windows::Forms::ColumnHeader^ m_maximumAngularVelocityHeader;
private: System::ComponentModel::Container ^components;
};
}