PositionAndPostureChangeEventArgs.h
#pragma once
namespace Core
{
/// 位置と姿勢の変更イベント
public ref class PositionAndPostureChangeEventArgs : public System::EventArgs
{
// Construction --------------------------------------------------------
public:
PositionAndPostureChangeEventArgs( Robotics::PositionVector^ position, Robotics::RotationMatrix^ posture ) :
m_position( position ), m_posture( posture )
{
}
// Attribute ===========================================================
private:
Robotics::PositionVector^ m_position; ///< 位置[ m ]
Robotics::RotationMatrix^ m_posture; ///< 姿勢
// Property ------------------------------------------------------------
public:
/// 位置[ m ]
property Robotics::PositionVector^ Position
{
Robotics::PositionVector^ get()
{
return m_position;
}
}
/// 姿勢
property Robotics::RotationMatrix^ Posture
{
Robotics::RotationMatrix^ get()
{
return m_posture;
}
}
};
/// Delegate
public delegate void PositionAndPostureChangeEventHandler( System::Object^ sender, PositionAndPostureChangeEventArgs^ e );
}